This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ==== Physical Damage Types ==== Weapons are classified by the **type of damage** they deal: * **B** – Bludgeoning * **P** – Piercing * **S** – Slashing Some monsters may be **resistant** or **immune** to certain types of damage. Weapons may deal **multiple damage types**: * If a weapon deals **two types of damage**, **all** damage is treated as being of **both types**. * Example: A weapon that deals **B/S** damage is considered **fully bludgeoning and slashing** — not half of each. * A creature must be **immune to both types** to ignore the damage completely. * Some weapons can deal **either** of two types of damage. * In such cases, the **wielder may choose** which type to deal when it matters.