This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===== ARCHIVED Combat Actions ===== ===== Actions in Combat ===== During one turn, there are a wide variety of actions that your character can perform, from swinging a sword to casting a spell. ===== Action Types ===== <WRAP round box> An action’s type essentially tells you how long the action takes to perform (within the framework of the 6-second combat round) and how movement is treated. There are six types of actions: Half actions, full-round actions, swift actions, immediate actions, free actions. Not an action, in a normal round. Each round a character gets two half actions and a swift action by default. Only one spell or spell like ability may be cast per turn if it requires a half action. </WRAP> ==== Half Action ==== <WRAP round box> A half action allows you to do something, most commonly to make an attack, move up to your speed, cast a spell or perform an action that takes a similar amount of time. (Chart 1-1) </WRAP> ==== Full-Round Action ==== <WRAP round box> A full-round action generally consumes all your effort during a round. To use a full-round action you must expend 2 half actions </WRAP> ==== Free Action ==== <WRAP round box> Free actions consume a very small amount of time and effort. You can perform one or more free actions while taking another action normally. However, there are reasonable limits on what you can really do for free, as decided by the GM. </WRAP> ==== Swift Action ==== <WRAP round box> A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. You can perform only a single swift action per turn. </WRAP> ==== Immediate Action ==== <WRAP round box> An immediate action is very similar to a swift action, but can be performed at any time—even if it’s not your turn. This expends your next turn's swift action. </WRAP> ==== Not an Action ==== <WRAP round box> Some activities are so minor that they are not even considered free actions. They literally don’t take any time at all to do and are considered an inherent part of doing something else, such as nocking an arrow as part of an attack with a bow or stopping an activity. </WRAP> === Charts === == 1-1 == ^ Half Action (1-1) ^ AoO ^ | Activate a magic item other than a potion or oil | No | | Aid another | No | | Attack (melee) | No | | Attack (ranged) | Yes | | Attack (unarmed) | No | | Cast a spell | Yes | | Channel energy | No | | Concentrate to maintain an active spell | No | | Control a frightened mount | Yes | | Direct or redirect an active spell | No | | Dismiss a spell | No | | Draw a hidden weapon | No | | Draw a weapon | No | | Drink a potion or apply an oil | No | | Escape a grapple | No | | Feint | No | | Light a torch with a tindertwig | Yes | | Load a hand crossbow or light crossbow | Yes | | Lower spell resistance | No | | Mount/dismount a steed | No | | Move a heavy object | Yes | | Lock or unlock a door | No | | Pick up an item | Yes | | Read a scroll | Yes | | Ready (triggers a half action) | No | | Ready or drop a shield | No | | Retrieve a stored item | Yes | | Sheathe a weapon | No | | Stabilize a dying friend (see Heal skill) | No | | Stand up from prone | Yes | | Total defense | No | | Use extraordinary ability | No | | Use skill that takes 1 action | Usually | | Use spell-like ability | Yes | | Use supernatural ability | No | == 1-2 == {{tablelayout?rowsHeaderSource=Auto}} ^ Full-Round Action (1-2) ^ Opportunity ^ | Charge | No | | Deliver coup de grace | Yes | | Escape from a net | Yes | | Extinguish flames | No | | Full attack | No | | Light a torch | Yes | | Load a heavy or repeating crossbow | Yes | | Lock or unlock weapon in locked gauntlet | Yes | | Prepare to throw splash weapon | No | | Run | Yes | | Use a touch spell on up to six friends | Yes | | Use skill that takes 1 round | Usually | == 1-3 == {{tablelayout?rowsHeaderSource=Auto}} ^ Free Action (1-3) ^ AoO ^ | Drop a held item | No | | Drop to floor | No | | Prepare components for a Spell | No | | Prepare a thrown item | No | | Sass | No | | Speak | No | | Talent | Varies | == 1-4 == {{tablelayout?rowsHeaderSource=Auto}} ^ Swift Action (1-4) ^ AoO ^ | 5-Foot Step | No | | Talent | Varies | == 1-5 == {{tablelayout?rowsHeaderSource=Auto}} ^ Immediate Action (1-5) ^ AoO ^ | Drop a held item | No | | Respond | No | | Shit pants | No | | Some Spells | No | | Surrender | Yes | == 1-6 == {{tablelayout?rowsHeaderSource=Auto}} ^ No Action (1-6) ^ AoO ^ | Cease Concentration | No | | Delay | No | | Nock Arrow | No | | Open a door | No |