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start:bestiary [2026/04/09 03:22] – [Elites] vondorstart:bestiary [2026/04/09 17:24] (current) – [Threat Type] vondor
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 ====== Creature Types ====== ====== Creature Types ======
  
-[[gamemastering:creatures:types:Aberration|Aberration]]+[[~:Aberration]]
  
-[[gamemastering:creatures:types:Animal|Animal]]+[[~:Animal]]
  
-[[gamemastering:creatures:types:Construct|Construct]]+[[~:Construct]]
  
-[[gamemastering:creatures:types:Dragon|Dragon]]+[[~:Dragon]]
  
-[[gamemastering:creatures:types:Fey|Fey]]+[[~:Fey]]
  
-[[gamemastering:creatures:types:Humanoid|Humanoid]]+[[~:Humanoid]]
  
-[[gamemastering:creatures:types:Magical beast|Magical Beast]]+[[~:Magical Beast]]
  
-[[gamemastering:creatures:types:Monstrous humanoid|Monstrous humanoid]]+[[~:Monstrous humanoid]]
  
-[[gamemastering:creatures:types:Ooze|Ooze]]+[[~:Ooze]]
  
-[[gamemastering:creatures:types:Outsider|Outsider]]+[[~:Outsider]]
  
-[[gamemastering:creatures:types:Plant|Plant]]+[[~:Plant]]
  
-[[gamemastering:creatures:types:Undead|Undead]]+[[~:Undead]]
  
-[[gamemastering:creatures:types:Vermin|Vermin]]+[[~:Vermin]]
  
-====== Threat Type ======+====== Class ======
  
 There are three broad classifications of monsters; Minion, Elite and Boss. These are purely a mechanical classification and are simply here to help define a creatures role in a combat encounter. There are three broad classifications of monsters; Minion, Elite and Boss. These are purely a mechanical classification and are simply here to help define a creatures role in a combat encounter.
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 ==== Boss ==== ==== Boss ====
-Bosses are very powerful creatures +Bosses are very powerful creatures that should be powerful enough to fight an entire party of PCs by themselves. While not always the leader of an encounter, they are often the most powerful monster on the field. 
 + 
 +They have both Hit Points and Wounds; in addition they often have Armor Points as well. 
 + 
 +In addition they have access to Villain Points, which are analogs to Hero Points; which let them perform villainous deeds.