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| ====== Bestiary ====== | ====== Bestiary ====== | ||
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| + | Below are a list of different types of creatures that can be found in the world. | ||
| ====== Creature Types ====== | ====== Creature Types ====== | ||
| - | [[gamemastering:creatures:types:Aberration|Aberration]] | + | [[~:Aberration]] |
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| + | [[~:Animal]] | ||
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| + | [[~:Construct]] | ||
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| + | [[~: | ||
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| + | [[~:Fey]] | ||
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| + | [[~: | ||
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| + | [[~:Magical Beast]] | ||
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| + | [[~: | ||
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| + | [[~: | ||
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| + | [[~: | ||
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| + | [[~: | ||
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| + | [[~: | ||
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| + | [[~:Vermin]] | ||
| - | [[gamemastering: | + | ====== Class ====== |
| - | [[gamemastering: | + | There are three broad classifications of monsters; Minion, Elite and Boss. These are purely a mechanical classification and are simply here to help define a creatures |
| - | [[gamemastering: | + | ==== Minion ==== |
| + | Minions are the meat-shields or disposable grunts of an encounter. They are often far weaker than a PC and are intended to be used to fill out an encounter and make a front line to protect more important back lines. However some Minions can be considerable damage dealers and should be used carefully to overwhelm a fragile party. | ||
| - | [[gamemastering: | + | Minions tend to only have one pool of health; Armor Points, Hit Points or Wounds. They rarely will have more than two. |
| - | [[gamemastering:creatures: | + | Minions often can be assigned the following roles in an encounter: |
| - | [[gamemastering: | + | <WRAP round box> |
| + | === Meat-Shield === | ||
| + | This minions job is to block the advance of the party and absorb attacks, often rather durable | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Fodder === | ||
| + | This minion exists to die, to be killed fast and easily. They often are used in overwhelming numbers | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Rank and File === | ||
| + | These minions are often more organized and can have ranged attacks. They tend to be the most dangerous minion role. | ||
| + | </ | ||
| - | [[gamemastering: | + | ==== Elites ==== |
| + | Elites are the specialists and damage dealers in most encounters. They can often be more powerful than an individual PC and normally fill more specialized roles in an encounter. | ||
| - | [[gamemastering: | + | Elites tend to have both Hit Points and Wounds, as well as often having Armor Points in addition. |
| - | [[gamemastering:creatures: | + | Elites often can be assigned the following roles in an encounter: |
| + | <WRAP round box> | ||
| + | === Berserker === | ||
| + | Powerful melee specialists that tend to be more fragile in exchange for more damage | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Sniper === | ||
| + | Powerful ranged specialists that tend to be more fragile in exchange for more damage | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Bulwark === | ||
| + | Intended to hold the line and are very durable, often at the expense offense | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Controller === | ||
| + | Often mages that deal in AoE magic or some form of debuffs. | ||
| + | </ | ||
| + | <WRAP round box> | ||
| + | === Support === | ||
| + | Often mages that bolster their allies | ||
| + | </ | ||
| - | [[gamemastering: | + | ==== Boss ==== |
| + | Bosses are very powerful | ||
| - | [[gamemastering: | + | They have both Hit Points and Wounds; in addition they often have Armor Points as well. |
| - | [[gamemastering: | + | In addition they have access to Villain Points, which are analogs to Hero Points; which let them perform villainous deeds. |
