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| start:bestiary:undead:zombie [2026/04/10 01:08] – created vondor | start:bestiary:undead:zombie [2026/04/10 01:24] (current) – [Specials] vondor | ||
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| ====== Zombie ====== | ====== Zombie ====== | ||
| - | '' | + | '' |
| - | **Alignment** | + | **Alignment** |
| - | **Size** | + | **Size** |
| ---- | ---- | ||
| - | **Prow** | + | **Prow** |
| - | **TP** | + | **TP** |
| ---- | ---- | ||
| - | **Initiative** | + | **Initiative** |
| - | **Movement** | + | **Movement** |
| ---- | ---- | ||
| Line 20: | Line 20: | ||
| ===== Defense ===== | ===== Defense ===== | ||
| - | **Armor Points** | + | **Armor Points** |
| - | **Defense** | + | **Damage Reduction** DR5/ |
| - | **CMD** | + | |
| - | **Fort** | + | **Defense** 10 | **Magic Defense** 10 \\ |
| + | **CMD** 12 | **CMB** +2 | ||
| + | |||
| + | **Fort** | ||
| ----- | ----- | ||
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| ===== Attacks ===== | ===== Attacks ===== | ||
| - | * **Attack** (Half) — () | + | * **Attack** |
| - | * **Attack** (Half) — () | + | * **Attack** |
| ----- | ----- | ||
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| ===== Specials ===== | ===== Specials ===== | ||
| - | **Special** | + | **Grabbing Hands** |
| - | \\ | + | Targets hit the Zombie' |
| - | **Special** | + | **Ceaseless** |
| - | \\ | + | Zombies are immune to Battle Damage and Grievous Wounds. They are also not Hindered or Immobilized by cold damage\\ |
| + | |||
| + | **Mindless** | ||
| ----- | ----- | ||
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| ===== Attributes ===== | ===== Attributes ===== | ||
| - | **Str** | + | **Str** |
| - | **Int** | + | **Int** |
| ----- | ----- | ||
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| ===== Skills ===== | ===== Skills ===== | ||
| - | * Skill | + | * None |
| ----- | ----- | ||
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| ===== Loot ===== | ===== Loot ===== | ||
| - | * Loot | + | * None |
| + | |||
| + | ===== Creation ===== | ||
| + | |||
| + | To create a Zombie you must have a //mostly// intact corpse. Any medium humanoid will make a standard Zombie with the above stats. Creating a Zombie is intended to be used on corpses with CST 4 or less. Higher CST creatures may make better undead than chaff Zombies... | ||
| + | |||
| + | To raise a Zombie you must expend 1 Magic Part or Alchemy Part per corpse; make a Craft (Magic), Craft (Alchemy) or Knowledge (Religion) check, DC 20. This ritual takes 1 hour and can be used on a number of corpses equal to your Caster Level. You may control a number of Undead equal to your (Caster Level + Initiation). | ||
