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| - | ====== Darkshard Dwarf Gunner ====== | + | BLANK |
| - | + | ||
| - | '' | + | |
| - | + | ||
| - | **Alignment** | + | |
| - | **Size** | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | **Prow** | + | |
| - | **TP** | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | **Initiative** | + | |
| - | **Movement** | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | ===== Defense ===== | + | |
| - | + | ||
| - | **Armor Points** | + | |
| - | + | ||
| - | **Defense** | + | |
| - | **CMD** | + | |
| - | + | ||
| - | **Fort** | + | |
| - | + | ||
| - | ----- | + | |
| - | + | ||
| - | ===== Attacks ===== | + | |
| - | + | ||
| - | * **Attack** (Half), 2TP — +5/+5 (1d10+2, ×3 Crit, 120 ft) | + | |
| - | * **Attack** (Half) — +5 (1d6+2, 18–20 Crit, Precise) | + | |
| - | + | ||
| - | ----- | + | |
| - | + | ||
| - | ===== Specials ===== | + | |
| - | + | ||
| - | **Suppressing Fire** | + | |
| - | If a creature is hit twice or more by the Bandit Archer they must make a **Will DC-12** or become **Hindered** for 1 round +1 per additional hit.\\ | + | |
| - | + | ||
| - | **Armor Buster** | + | |
| - | Full round action. Spend **6 TP** to make a Longbow attack at **+8** that deals **1d10+2, AP 15**.\\ | + | |
| - | + | ||
| - | **Bleeder** | + | |
| - | Full round action. Spend **6 TP** to make a Longbow attack at **+8** that deals **1d10+2, Bleed 1d6**.\\ | + | |
| - | + | ||
| - | ----- | + | |
| - | + | ||
| - | ===== Attributes ===== | + | |
| - | + | ||
| - | **Str** | + | |
| - | **Int** | + | |
| - | + | ||
| - | ----- | + | |
| - | + | ||
| - | ===== Skills ===== | + | |
| - | + | ||
| - | * Acrobatics +10 | + | |
| - | * Athletics +10 | + | |
| - | * Stealth +10 | + | |
| - | * Outdoors +10 | + | |
| - | + | ||
| - | ----- | + | |
| - | + | ||
| - | ===== Loot ===== | + | |
| - | + | ||
| - | * Longbow | + | |
| - | * Rapier | + | |
| - | * Medium (Full) Armor | + | |
| - | * 40 Arrows | + | |
| - | * 2d4 Silver | + | |
| - | * 1d4 Preserved food | + | |
