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priority:skills:sense_motive [2026/04/01 16:12] – [Hunch] reonpriority:skills:sense_motive [2026/04/01 16:21] (current) reon
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 You may use Sense Motive to detect that a hidden message is being transmitted via the [[priority:skills:con|Con]] skill. In this case, your Sense Motive check is opposed by the [[priority:skills:con|Con]] check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a –2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you might infer false information. You may use Sense Motive to detect that a hidden message is being transmitted via the [[priority:skills:con|Con]] skill. In this case, your Sense Motive check is opposed by the [[priority:skills:con|Con]] check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a –2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you might infer false information.
 +
 +==== Assess Target ====
 +As a Swift Action you may Assess a target you can perceive. If you meet the DC you may acquire some basic information about your target such as overall danger the target imposes. For every 5 you exceed the DC by you gain more information. You can ask about a single weakness the creature possesses, a special attack, a statistic compared to your own (response is more, less or equal to).
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 +The DC is set by the target and is equal to 10 + Con skill Bonus of the target.
  
 ===== Table: Example Sense Motive DCs ===== ===== Table: Example Sense Motive DCs =====
-{{tablelayout?rowsHeaderSource=Auto}} + 
-^ Task                     ^ Sense Motive DC  +^ Task                    ^ Sense Motive DC       
-Hunch                    20               +Judge Intentions        10 + Con Skill Bonus  
-| Sense enchantment        | 25/15            +| Sense enchantment       | 25/15                 
-| Discern secret message   | Varies           |+| Discern secret message  | Varies                | 
 +| Assess Target           | 10 + Con Skill Bonus  |