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| priority:skills:sense_motive [2026/04/01 16:12] – [Table] reon | priority:skills:sense_motive [2026/04/01 16:21] (current) – reon |
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| You may use Sense Motive to detect that a hidden message is being transmitted via the [[priority:skills:con|Con]] skill. In this case, your Sense Motive check is opposed by the [[priority:skills:con|Con]] check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a –2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you might infer false information. | You may use Sense Motive to detect that a hidden message is being transmitted via the [[priority:skills:con|Con]] skill. In this case, your Sense Motive check is opposed by the [[priority:skills:con|Con]] check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a –2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you might infer false information. |
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| | ==== Assess Target ==== |
| | As a Swift Action you may Assess a target you can perceive. If you meet the DC you may acquire some basic information about your target such as overall danger the target imposes. For every 5 you exceed the DC by you gain more information. You can ask about a single weakness the creature possesses, a special attack, a statistic compared to your own (response is more, less or equal to). |
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| | The DC is set by the target and is equal to 10 + Con skill Bonus of the target. |
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| ===== Table: Example Sense Motive DCs ===== | ===== Table: Example Sense Motive DCs ===== |
| | Sense enchantment | 25/15 | | | Sense enchantment | 25/15 | |
| | Discern secret message | Varies | | | Discern secret message | Varies | |
| | | Assess Target | 10 + Con Skill Bonus | |