User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
priority:skills:research [2026/08/29 03:02] – [Blueprints/Formula] gilliampriority:skills:research [2026/09/19 03:34] (current) – [Blueprints/Formula] elfinlocks
Line 16: Line 16:
   * 2 Hours per Hour, when beating by 5 (½)   * 2 Hours per Hour, when beating by 5 (½)
   * 4 Hours per Hour, when beating by 15 (¼)   * 4 Hours per Hour, when beating by 15 (¼)
-  * 8 Hours per Hour minutes, when beating by 30 (⅛)+  * 8 Hours per Hour, when beating by 30 (⅛) 
 + 
 +=== Ringcraft === 
 + 
 +Rings have some unique rules pertaining to researching how to make them. Generally, ring blueprints take a Research DC of the [[game_systems:experience|Experience]] amount required for their content + 10. Furthermore, to create a ring of any [[:paths|Path]], you must first unlock the Path itself. See below for an example of how this functions. 
 + 
 +  - Celebrimbor decides to create a Ring of [[paths:arcana_path#surecast|Surecast]].  
 +  - As he already has a [[chargen:common_terms#core_stats|CST]] over 8, he may ignore paying for this requirement in its construction. 
 +  - Therefore, the base Ring of [[paths:arcana_path|Arcana]] is 15 Experience (150 TU), and Surecast is another 15 Experience (150 TU). 
 +  - He must make **two** Research checks, once to create baseline blueprints for a Ring of Arcana, and once for Surecast. 
 +  - Each check is a DC 25 (The EXP value [15] + 10). 
 +  - Without any talents accounted for, if he hits a DC 30 it takes 150 hours for each, or 300 hours of Research in total. 
 + 
 +Adding new Talents to an appropriate Ring simply requires Research for each Talent involved as described above.