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priority:skills:repair [2025/06/20 05:13] – created reonpriority:skills:repair [2026/05/04 17:34] (current) – defining and hyperlinking full actions elfinlocks
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 === Jury-Rig === === Jury-Rig ===
-You can choose to attempt jury-rigged, or temporary, repairs. Doing this reduces the purchase DC by 3 and the Repair check DC by 5, and allows you to make the check in as little as a full-round action. However, a jury-rigged repair can only fix a single problem with a check, and the temporary repair only lasts until the end of the current scene or encounter. The jury-rigged object must be fully repaired thereafter.+You can choose to attempt jury-rigged, or temporary, repairs. Doing this reduces the purchase DC by 3 and the Repair check DC by 5, and allows you to make the check in as little as a [[game_systems:combat:actions#full_action|Full Action]]. However, a jury-rigged repair can only fix a single problem with a check, and the temporary repair only lasts until the end of the current scene or encounter. The jury-rigged object must be fully repaired thereafter.
  
 You can also use jury-rig to hot-wire a car or jump-start an engine or electronic device. The DC for this is at least 15, and it can be higher depending on the presence of security devices. You can also use jury-rig to hot-wire a car or jump-start an engine or electronic device. The DC for this is at least 15, and it can be higher depending on the presence of security devices.
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 Below are some common DCs and time units involved in a Disable Device check: Below are some common DCs and time units involved in a Disable Device check:
  
-=== Table: Example Disable Device DCs and Time Units ===+=== Table: Example [[priority:skills:repair|Repair]] DCs and Time Units ===
 {{tablelayout?rowsHeaderSource=Auto&colwidth=""}} {{tablelayout?rowsHeaderSource=Auto&colwidth=""}}
 ^ Device                                          ^ Time         ^ DC                  ^ Take 10?   ^ Take 20?   ^ Example or Special Notes                                                    ^ ^ Device                                          ^ Time         ^ DC                  ^ Take 10?   ^ Take 20?   ^ Example or Special Notes                                                    ^