Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| priority:skills:knowledge [2025/01/02 17:58] – [Table: Example Knowledge DCs] elfinlocks | priority:skills:knowledge [2026/04/01 17:02] (current) – reon | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Knowledge (INT) ====== | ====== Knowledge (INT) ====== | ||
| - | You are educated in a field of study and can answer both simple and complex questions. Like the Craft, Perform, and Profession skills, Knowledge actually encompasses a number of different specialties. | + | You are educated in a field of study and can answer both simple and complex questions. Like the Craft, Perform, and [[priority: |
| ===== Common Uses ===== | ===== Common Uses ===== | ||
| Line 7: | Line 7: | ||
| Below are listed typical fields of study. | Below are listed typical fields of study. | ||
| - | * **Arcana** (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts) | + | * **Arcana** (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts, Identify A Spell, Identify A Magic Item) |
| * **Dungeoneering** (aberrations, | * **Dungeoneering** (aberrations, | ||
| - | * **Engineering** (buildings, aqueducts, bridges, fortifications) | + | * **Engineering** (buildings, aqueducts, bridges, fortifications, Identify A Technological Item, Identify A Technological Effect) |
| - | * **Esoteric** (ancient secrets, elder gods, cult movements, the name of Lovecraft' | + | * **Esoteric** (ancient secrets, elder gods, cult movements, the name of Lovecraft' |
| * **Geography** (lands, terrain, climate, people); Used for astronomy. | * **Geography** (lands, terrain, climate, people); Used for astronomy. | ||
| * **History** (wars, colonies, migrations, founding of cities) | * **History** (wars, colonies, migrations, founding of cities) | ||
| Line 19: | Line 19: | ||
| * **Religion** (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead) | * **Religion** (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead) | ||
| + | ===== Identify Creature ===== | ||
| + | As a Half Action you may attempt to Identify a creature. This grants you precise information about the creature such as AP, HP and Wounds or average Attack and Damage or Exact Weaknesses or Special Abilities. For each 5 you beat the DC by you may ask the GM about another category. | ||
| + | |||
| + | The DC varies based on the creature. | ||
| ---- | ---- | ||
| Line 27: | Line 31: | ||
| ==== Table: Knowledge Specialization Examples ==== | ==== Table: Knowledge Specialization Examples ==== | ||
| - | {{tablelayout? | + | |
| - | ^ Appropriate | + | ^ Appropriate |
| - | | A particular small city | Settlements (or smaller settlement) | + | | A particular small city |
| - | | One district of a large city or metropolis | + | | One district of a large city or metropolis |
| - | | A particular monastery | + | | A particular monastery |
| - | | Taverns in a region | + | | Taverns in a region |
| - | | Bandits in a region | + | | Bandits in a region |
| - | | Famous battles in a region | + | | Famous battles in a region |
| - | | The spice trade | Commerce | + | | The spice trade |
| - | | Cats | + | | Cats | Animals |
| - | | Drow matriarchs | + | | Drow matriarchs |
| - | | Dwarven history | + | | Dwarven history |
| - | | Frost giants | + | | Frost giants |
| - | | A particular deity | + | | A particular deity | Gods | |
| - | | Dagon | Demon lords | | + | | Dagon |
| - | | Phlegethon | + | | Phlegethon |
| - | | Military commanders | + | | Military commanders |
| - | | Famous singers | + | | Famous singers |
| - | | Infernal contracts | + | | Infernal contracts |
| - | | Evocations | + | | Evocations |
| - | | Silver and mithral | + | | Silver and mithral |
| - | | Tea | Beverages | + | | Tea |
| - | | Trees | Plants | + | | Trees |
| - | | Tattoos | + | | Tattoos |
| </ | </ | ||
| Line 57: | Line 61: | ||
| ===== Table: Example Knowledge DCs ===== | ===== Table: Example Knowledge DCs ===== | ||
| - | ^ Task ^ Knowledge Skill ^ DC | + | ^ Task ^ Knowledge Skill ^ DC ^ |
| - | | Identify auras while using detect magic | Arcana | + | | Identify auras while using detect magic | Arcana |
| - | | Identify a spell effect that is in place | Arcana | + | | Identify a spell effect that is in place | Arcana |
| - | | Identify materials manufactured by magic | Arcana | + | | Identify materials manufactured by magic | Arcana |
| - | | Identify a spell that just targeted you | Arcana | + | | Identify a spell that just targeted you | Arcana |
| - | | Identify underground hazard | + | | Identify underground hazard |
| - | | Identify mineral, stone, or metal | Dungeoneering | + | | Identify mineral, stone, or metal | Dungeoneering |
| - | | Determine slope | Dungeoneering | + | | Determine slope | Dungeoneering |
| - | | Determine depth underground | + | | Determine depth underground |
| - | | Identify dangerous construction | + | | Identify dangerous construction |
| - | | Determine a structure’s style or age | Engineering | + | | Determine a structure’s style or age | Engineering |
| - | | Determine a structure’s weakness | + | | Determine a structure’s weakness |
| - | | Identify a creature’s ethnicity or accent | + | | Identify a creature’s ethnicity or accent |
| - | | Recognize regional terrain features | + | | Recognize regional terrain features |
| - | | Know location of nearest community or noteworthy site | Geography | + | | Know location of nearest community or noteworthy site | Geography |
| - | | Know recent or historically significant event | History | + | | Know recent or historically significant event | History |
| - | | Determine approximate date of a specific event | History | + | | Determine approximate date of a specific event | History |
| - | | Know obscure or ancient historical event | History | + | | Know obscure or ancient historical event | History |
| - | | Know local laws, rulers, and popular locations | + | | Know local laws, rulers, and popular locations |
| - | | Know a common rumor or local tradition | + | | Know a common rumor or local tradition |
| - | | Know hidden organizations, | + | | Know hidden organizations, |
| - | | Identify natural hazard | + | | Identify natural hazard |
| - | | Identify a common plant or animal | + | | Identify a common plant or animal |
| - | | Identify unnatural weather phenomenon | + | | Identify unnatural weather phenomenon |
| - | | Determine artificial nature of feature | + | | Determine artificial nature of feature |
| - | | Know current rulers and their symbols | + | | Know current rulers and their symbols |
| - | | Know proper etiquette | + | | Know proper etiquette |
| - | | Know line of succession | + | | Know line of succession |
| - | | Know the names of the planes | + | | Know the names of the planes |
| - | | Recognize current plane | Planes | + | | Recognize current plane | Planes |
| - | | Identify a creature’s planar origin | + | | Identify a creature’s planar origin |
| - | | Recognize a common deity’s symbol or clergy | + | | Recognize a common deity’s symbol or clergy |
| - | | Know common mythology and tenets | + | | Know common mythology and tenets |
| - | | Recognize an obscure deity’s symbol or clergy | + | | Recognize an obscure deity’s symbol or clergy |
| - | | Identify a monster’s abilities and weaknesses | + | | Identify a monster’s abilities and weaknesses |
