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priority:skills:knowledge [2026/04/01 16:58] – [Table] reonpriority:skills:knowledge [2026/04/01 17:02] (current) reon
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   * **Arcana** (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts, Identify A Spell, Identify A Magic Item)   * **Arcana** (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts, Identify A Spell, Identify A Magic Item)
   * **Dungeoneering** (aberrations, caverns, oozes, spelunking)   * **Dungeoneering** (aberrations, caverns, oozes, spelunking)
-  * **Engineering** (buildings, aqueducts, bridges, fortifications, Identify A Technologic Item, Identify A Technological Effect)+  * **Engineering** (buildings, aqueducts, bridges, fortifications, Identify A Technological Item, Identify A Technological Effect)
   * **Esoteric** (ancient secrets, elder gods, cult movements, the name of Lovecraft's cat, Identify A Esoteric Item)   * **Esoteric** (ancient secrets, elder gods, cult movements, the name of Lovecraft's cat, Identify A Esoteric Item)
   * **Geography** (lands, terrain, climate, people); Used for astronomy.   * **Geography** (lands, terrain, climate, people); Used for astronomy.
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   * **Religion** (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)   * **Religion** (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)
  
 +===== Identify Creature =====
 +As a Half Action you may attempt to Identify a creature. This grants you precise information about the creature such as AP, HP and Wounds or average Attack and Damage or Exact Weaknesses or Special Abilities. For each 5 you beat the DC by you may ask the GM about another category.
 +
 +The DC varies based on the creature.
  
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