Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| priority:skills:handle_animal [2026/03/09 05:22] – Replacing Move Action with Half Action, hyperlinking elfinlocks | priority:skills:handle_animal [2026/03/13 18:50] (current) – elfinlocks | ||
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| ==== Handle an Animal ==== | ==== Handle an Animal ==== | ||
| - | This task involves commanding an animal to perform a task or trick that it knows. If the animal is wounded or has taken any nonlethal | + | This task involves commanding an animal to perform a task or trick that it knows. If the animal is wounded or has taken any [[game_systems: |
| ==== Push an Animal ==== | ==== Push an Animal ==== | ||
| - | To push an animal means to get it to perform a task or trick that it doesn’t know but is physically capable of performing. This category also covers making an animal perform a forced march or forcing it to hustle for more than 1 hour between sleep cycles. If the animal is wounded or has taken any nonlethal | + | To push an animal means to get it to perform a task or trick that it doesn’t know but is physically capable of performing. This category also covers making an animal perform a forced march or forcing it to hustle for more than 1 hour between sleep cycles. If the animal is wounded or has taken any [[game_systems: |
| ==== Teach an Animal a Trick ==== | ==== Teach an Animal a Trick ==== | ||
