Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| priority:skills:handle_animal:tricks [2026/03/09 22:06] – Hyperlinking Stealth entries elfinlocks | priority:skills:handle_animal:tricks [2026/03/13 18:49] (current) – hyperlinking nonlethal entry elfinlocks | ||
|---|---|---|---|
| Line 109: | Line 109: | ||
| ===== Hunt (DC 20) ===== | ===== Hunt (DC 20) ===== | ||
| - | This trick allows an animal to use its natural stalking or foraging instincts to find food and return it to the animal’s handler. an animal with this trick can attempt Survival checks (or Wisdom checks, if the animal has no ranks in Survival) to provide food for others or lead them to water and shelter (as the “get along in the wild” use of the Survival skill). an animal with this trick can use the aid another action to grant a bonus on its handlers Survival checks for these purposes. | + | This trick allows an animal to use its natural stalking or foraging instincts to find food and return it to the animal’s handler. an animal with this trick can attempt |
| ===== Intimidate (DC 15) ===== | ===== Intimidate (DC 15) ===== | ||
| Line 145: | Line 145: | ||
| ===== Subdue (DC 15) ===== | ===== Subdue (DC 15) ===== | ||
| - | The companion can attempt to subdue opponents. Once the command is given, the companion makes all its natural attacks as nonlethal | + | The companion can attempt to subdue opponents. Once the command is given, the companion makes all its natural attacks as [[game_systems: |
| ===== Track (DC 20) ===== | ===== Track (DC 20) ===== | ||
