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| priority:skills:craft [2025/07/19 01:11] – [Crafting Groups] elfinlocks | priority:skills:craft [2025/08/16 00:58] (current) – [Craft DC] elfinlocks | ||
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| - | ====Craft DC==== | + | |
| + | ==== Craft DC ==== | ||
| * Simple -10 (Simple Weapons, | * Simple -10 (Simple Weapons, | ||
| Line 56: | Line 57: | ||
| * Advanced - 30 (Some Esoteric Items, Unique and complex machines) | * Advanced - 30 (Some Esoteric Items, Unique and complex machines) | ||
| - | Masterworking, | + | === Masterworking |
| - | Magic weapons | + | |
| - | // | + | To determine the Craft DC of Masterwork items, use the following rules: |
| - | EXAMPLE: | + | |
| - | To craft a Masterwork | + | * Each +1 of [[equipment: |
| + | * Each +1 of [[equipment: | ||
| + | |||
| + | Add the value of the Masterwork | ||
| + | |||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
| + | |||
| + | ==== Facility Rules ==== | ||
| + | |||
| + | **Facilities** are required to build most items over 10 TU, and any kind of magic item. Facilities are divided into four categories: Toolkits, Workshops, Factories, and Fabricators. Each class is progressively larger and more expensive, but can handle larger projects. Each facility is designed to handle a specific | ||
| + | When upgrading an item, use the item's total cost, rather than the upgrade cost, to determine what Tier of Facility you need to perform the work. | ||
| - | ====Facility Rules==== | + | Building |
| - | Facilities are required to build most items over 10 TU and all magic items require some form of facility. They are divided into four categories, Toolkits, Workshops, | + | |
| - | Building Factories require 10% of parts used to build it to be Structural. | + | When crafting Facilities, you must have a Toolkit |
| - | Fabricators must be 50% Structural parts | + | |
| - | When crafting Facilities you must have a Toolkit of the same Tier (or of one toolkit less when building toolkits). If you lack a toolkit, but do have a Facility of one tier below, you may simply increase the build time by 50% to upgrade the Facility by a tier. | ||
| - | {{tablelayout? | ||
| ^ TIER ^ TOOLKIT | ^ TIER ^ TOOLKIT | ||
| - | | I | 25 | 50 | + | | I | 100 | 200 | 400 | 800 | |
| - | | II | 50 | 100 | 200 | + | | II | 200 |
| - | | III | + | | III |
| - | | IV | + | | IV | 800 | 1600 | 3200 | 6400 | |
| - | | V | 400 | 800 | 1600 | 3200 | | + | | V | 1600 | 3200 | 6400 | 12800 | |
| Toolkits: (20 lbs) Toolkits take around 30 minutes to pack or unpack (can be reduced as if it was a craft check equal to its initial craft check). Some crafting Talents allow you to ignore packing/ | Toolkits: (20 lbs) Toolkits take around 30 minutes to pack or unpack (can be reduced as if it was a craft check equal to its initial craft check). Some crafting Talents allow you to ignore packing/ | ||
