Differences
This shows you the differences between two versions of the page.
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| priority:skills:acrobatics [2026/03/09 22:13] – Replacing Escape Artist with Acrobatics, hyperlinking elfinlocks | priority:skills:acrobatics [2026/03/13 19:30] (current) – Replacing AC with Defense, hyperlinking elfinlocks | ||
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| ==== Crossing Narrow Surfaces & Uneven Ground ==== | ==== Crossing Narrow Surfaces & Uneven Ground ==== | ||
| - | First, you can use Acrobatics to move on narrow surfaces and uneven ground without falling. A successful check allows you to move at half speed across such surfaces—only one check is needed per round. Use the following table to determine the base DC, which is then modified by the Acrobatics skill modifiers noted below. While you are using Acrobatics in this way, you are considered flat-footed and lose your Dexterity bonus to your AC (if any). If you take damage while using Acrobatics, you must immediately make another Acrobatics check at the same DC to avoid falling or being knocked prone. | + | First, you can use Acrobatics to move on narrow surfaces and uneven ground without falling. A successful check allows you to move at half speed across such surfaces—only one check is needed per round. Use the following table to determine the base DC, which is then modified by the Acrobatics skill modifiers noted below. While you are using Acrobatics in this way, you are considered flat-footed and lose your Dexterity bonus to your [[chargen: |
| === Table: Acrobatics DCs for Narrow Surfaces === | === Table: Acrobatics DCs for Narrow Surfaces === | ||
