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| priority:skills:acrobatics [2023/05/22 03:19] – created elfinlocks | priority:skills:acrobatics [2025/06/20 05:01] (current) – reon | ||
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| - | ====== Acrobatics ====== | + | ====== Acrobatics |
| **Associated Ability Score:** Dexterity | **Associated Ability Score:** Dexterity | ||
| + | |||
| **Action:** None, An Acrobatics check is made as part of another action or as a reaction to a situation. | **Action:** None, An Acrobatics check is made as part of another action or as a reaction to a situation. | ||
| - | You can keep your balance while traversing narrow or treacherous surfaces. You can also dive, flip, jump, and roll, to avoid attacks and confuse your opponents. | + | By using Acrobatics, you can keep your balance while traversing narrow or treacherous surfaces. You can also dive, flip, jump, and roll, to avoid attacks and confuse your opponents. |
| The following modifiers apply to all Acrobatics skill checks. The modifiers stack with one another, but only the most severe modifier for any given condition applies. | The following modifiers apply to all Acrobatics skill checks. The modifiers stack with one another, but only the most severe modifier for any given condition applies. | ||
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| + | ==== Escape Artist ==== | ||
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| + | Escape Artist is used to escape from bonds and grapples. Below is a table of common DCs for such actions, though you may encounter higher or lower DCs depending on the quality of the restraints (or restrainer) used against you. | ||
| + | === Table: Escape Artist DCs and Modifiers === | ||
| + | {{tablelayout? | ||
| + | ^ Action | ||
| + | | Escape rope/ | ||
| + | | Escape a net, animate rope spell, command plants, control plants, or entangle | ||
| + | | Escape a snare spell | 23 | 1 Full Round Action | ||
| + | | Escape normal manacles | ||
| + | | Move through a tight space | 30 | 1+ minutes | ||
| + | | Escape masterwork manacles | ||
| + | | Escape grapple or reduce pinned condition to grappled condition | ||
