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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| priority:resources [2024/09/17 17:32] – elfinlocks | priority:resources [2025/02/16 21:48] (current) – reon | ||
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| The Resources field displays the number of Trade Units you receive at character creation. You may want to spend your TU on armor, weapons, magical components, and any standard adventuring supplies. **No single item may use more than 25% of your total starting TU.** | The Resources field displays the number of Trade Units you receive at character creation. You may want to spend your TU on armor, weapons, magical components, and any standard adventuring supplies. **No single item may use more than 25% of your total starting TU.** | ||
| - | Resources provides a number of **Proficiency Points** which may be used to unlock weapon and armor proficiency [[chargen: | + | ===Consumable Limitations: |
| + | Single use items that are Magical, Alchemic or Technological and replicate spell effects have limitations on character creation. The spell tier available at character creation is limited by the priority for resources. The total TU spent on all consumables added together must follow the 25% rule above. | ||
| + | |||
| + | * S - up to 5th tier | ||
| + | * A - up to 4th tier | ||
| + | * B - up to 3rd tier | ||
| + | * C - up to 2nd tier | ||
| + | * D - up to 1st tier | ||
| + | |||
| + | |||
| + | ===Proficiency Points: | ||
| + | Resources provides a number of **Proficiency Points** which may be used to unlock weapon and armor proficiency [[chargen: | ||
| + | |||
| + | * **Martial Weapon Proficiency: | ||
| + | * **Armor Proficiency: | ||
| + | * **Weapon Group Proficiency: | ||
| <WRAP center round tip 60%> | <WRAP center round tip 60%> | ||
