User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
priority:potential [2026/03/07 05:19] elfinlockspriority:potential [2026/03/07 05:19] (current) elfinlocks
Line 1: Line 1:
 ====== Potential ====== ====== Potential ======
  
-<fs x-large>The Potential</fs> field displays the inherent flexibility of a character, and represents their ability to learn new things easily. In PathRunner, this is represented through beginning with an extra amount of Experience, which may be spent **only** on [[:paths|Paths]] and Talents ([[chargen:universal_talents|Universal]] or from a given Path).+The Potential field displays the inherent flexibility of a character, and represents their ability to learn new things easily. In PathRunner, this is represented through beginning with an extra amount of Experience, which may be spent **only** on [[:paths|Paths]] and Talents ([[chargen:universal_talents|Universal]] or from a given Path).
  
 For every new Path you wish to learn during your character’s adventure, you must spend 15 EXP [[game_systems:experience|Experience]] to unlock the Path in question, which your Potential can help to contribute towards. For every new Path you wish to learn during your character’s adventure, you must spend 15 EXP [[game_systems:experience|Experience]] to unlock the Path in question, which your Potential can help to contribute towards.