Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| priority:potential [2026/03/05 23:01] – vondor | priority:potential [2026/03/07 05:19] (current) – elfinlocks | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| The Potential field displays the inherent flexibility of a character, and represents their ability to learn new things easily. In PathRunner, this is represented through beginning with an extra amount of Experience, which may be spent **only** on [[: | The Potential field displays the inherent flexibility of a character, and represents their ability to learn new things easily. In PathRunner, this is represented through beginning with an extra amount of Experience, which may be spent **only** on [[: | ||
| - | For every new Path you wish to learn during your character’s adventure, you must spend 15 EXP[[game_systems: | + | For every new Path you wish to learn during your character’s adventure, you must spend 15 EXP [[game_systems: |
| Secondly, for every Path you unlock, you gain an additional [[game_systems: | Secondly, for every Path you unlock, you gain an additional [[game_systems: | ||
