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priority:magic [2026/03/13 19:30] – Replacing AC with Defense, hyperlinking elfinlockspriority:magic [2026/03/14 00:00] (current) elfinlocks
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 All users of magic manifest change in the world through the usage of Spells. Spells are divided into ten **Tiers** and eight **Schools**.  All users of magic manifest change in the world through the usage of Spells. Spells are divided into ten **Tiers** and eight **Schools**. 
  
-**Tiers** possess a rating of 0 to 9, denoting their average power and capabilities. When casting a spell, a character typically expends the[[priority:magic#mana|Mana]]required as a Half Action which provokes Attacks of Opportunity, regardless of the [[priority:magic:casting_traditions|Casting Tradition]] employed. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your [[priority:magic#caster_level|Caster Level]] + your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier).+**Tiers** possess a rating of 0 to 9, denoting their average power and capabilities. When casting a spell, a character typically expends the [[priority:magic#mana|Mana]] required as a Half Action which provokes Attacks of Opportunity, regardless of the [[priority:magic:casting_traditions|Casting Tradition]] employed. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your [[priority:magic#caster_level|Caster Level]] + your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier).
  
 Some Spell require an Attack roll. If the spell requires a Ranged or Melee Touch attack it uses Magic Attack rules and opposes Magic Defense instead of standard Defense. Some Spell require an Attack roll. If the spell requires a Ranged or Melee Touch attack it uses Magic Attack rules and opposes Magic Defense instead of standard Defense.