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priority:magic:spells [2024/03/17 17:46] elfinlockspriority:magic:spells [2025/09/20 17:58] (current) reon
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 ====== Spells ====== ====== Spells ======
  
-Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic#mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the Mana required as a Standard Action which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against a Spell is equal to (10 + Spell Tier the caster'[[priority:magic:casting_traditions|Primary Casting Attribute]] modifier).+Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic#mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the Mana required as a Standard Action which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your Caster Level your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier). Typically, you can only cast one Spell every turn.
  
 To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP. To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP.
  
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-Cantrips do not cost any Experience to learn. Instead, any character who possesses a Caster Level of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:spellcraft|Spellcraft]] check (DC 10) progressively lowers this time requirement, at GM discretion.+Cantrips do not cost any Experience to learn. Instead, any character who possesses a Caster Level of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:Research|Research]] check (DC 10) progressively lowers this time requirement, at GM discretion.
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