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| priority:magic:spells [2023/10/03 20:48] – elfinlocks | priority:magic:spells [2025/09/20 17:58] (current) – reon |
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| ====== Spells ====== | ====== Spells ====== |
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| Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic:mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the Mana required as a Standard Action which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against a Spell is equal to (10 + Spell Tier + the caster's [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier). | Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic#mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the Mana required as a Standard Action which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your Caster Level + your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier). Typically, you can only cast one Spell every turn. |
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| To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP. | To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP. |
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| Cantrips do not cost any Experience to learn. Instead, any character who possesses a Caster Level of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:spellcraft|Spellcraft]] check (DC 10) progressively lowers this time requirement, at GM discretion. | Cantrips do not cost any Experience to learn. Instead, any character who possesses a Caster Level of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:Research|Research]] check (DC 10) progressively lowers this time requirement, at GM discretion. |
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