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| priority:magic:spells [2023/05/13 21:50] – elfinlocks | priority:magic:spells [2026/03/09 05:40] (current) – hyperlinking CL page elfinlocks |
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| ====== Spells ====== | ====== Spells ====== |
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| Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic:mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. | Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of [[priority:magic#mana|Mana]] required to cast it. To cast a spell, you must expend [[priority:magic#mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the [[priority:magic#mana|Mana]] required as a [[chargen:common_terms#action_types|Half Action]] which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your [[priority:magic#caster_level|Caster Level]] + your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier). Typically, you can only cast one Spell every turn. |
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| To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to (Spell Tier * 2). This means that learning a Tier 4 spell costs 8 EXP. | To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP. |
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| Below are a list of resources for browsing Spells: | <WRAP center round info 80%> |
| | Cantrips do not cost any Experience to learn. Instead, any character who possesses a [[priority:magic#caster_level|Caster Level]] of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:Research|Research]] check (DC 10) progressively lowers this time requirement, at GM discretion. |
| | </WRAP> |
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| * [[::masterspelllist|Master Spell List]] - lists all spells, from Cantrips to Tier 9 | |
| * Cantrips - "Tier 0" spells, which cost no MP to use! | |
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| | Below are a list of categorized pages for browsing Spells: |
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| * Tier 1 Spells | * [[priority:magic:spells:tier0|Cantrips]] - "Tier 0" spells, which cost no MP to use! |
| * Tier 2 Spells | * [[priority:magic:spells:tier1|Tier 1 Spells]] |
| * Tier 3 Spells | * [[priority:magic:spells:tier2|Tier 2 Spells]] |
| * Tier 4 Spells | * [[priority:magic:spells:tier3|Tier 3 Spells]] |
| * Tier 5 Spells | * [[priority:magic:spells:tier4|Tier 4 Spells]] |
| * Tier 6 Spells | * [[priority:magic:spells:tier5|Tier 5 Spells]] |
| * Tier 7 Spells | * [[priority:magic:spells:tier6|Tier 6 Spells]] |
| * Tier 8 Spells | * [[priority:magic:spells:tier7|Tier 7 Spells]] |
| * Tier 9 Spells | * [[priority:magic:spells:tier8|Tier 8 Spells]] |
| | * [[priority:magic:spells:tier9|Tier 9 Spells]] |