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priority:magic:spells:tier8:prismatic_wall [2023/05/21 02:39] elfinlockspriority:magic:spells:tier8:prismatic_wall [2026/03/09 05:41] (current) – hyperlinking CL page elfinlocks
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 ===== Casting ===== ===== Casting =====
  
-**Casting Time:** 1 Standard Action+**Casting Time:** 1 [[chargen:common_terms#action_types|Half Action]]
  
 **Range:** Close (25 ft. + 5 ft./2 CL) **Range:** Close (25 ft. + 5 ft./2 CL)
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 Prismatic wall creates a vertical, opaque wall - a shimmering, multicolored plane of light that protects you from all forms of attack. The wall flashes with seven colors, each of which has a distinct power and purpose. The wall is immobile, and you can pass through and remain near the wall without harm. Any other creature with less than 8 HD that is within 20 feet of the wall is blinded by the colors for 2d4 rounds if it looks at the wall. Prismatic wall creates a vertical, opaque wall - a shimmering, multicolored plane of light that protects you from all forms of attack. The wall flashes with seven colors, each of which has a distinct power and purpose. The wall is immobile, and you can pass through and remain near the wall without harm. Any other creature with less than 8 HD that is within 20 feet of the wall is blinded by the colors for 2d4 rounds if it looks at the wall.
  
-The wall’s maximum proportions are 4 feet wide per caster level and 2 feet high per caster level. A prismatic wall spell cast to materialize in a space occupied by a creature is disrupted, and the spell is wasted.+The wall’s maximum proportions are 4 feet wide per [[priority:magic#caster_level|Caster Level]] and 2 feet high per caster level. A prismatic wall spell cast to materialize in a space occupied by a creature is disrupted, and the spell is wasted.
  
 Each color in the wall has a special effect. The accompanying table shows the seven colors of the wall, the order in which they appear, their effects on creatures trying to attack you or pass through the wall, and the magic needed to negate each color. Any creature passing through the wall suffers each effect, in order. Each color in the wall has a special effect. The accompanying table shows the seven colors of the wall, the order in which they appear, their effects on creatures trying to attack you or pass through the wall, and the magic needed to negate each color. Any creature passing through the wall suffers each effect, in order.
  
-The wall can be destroyed, color by color, in consecutive order, by casting the specified spells on the wall; however, the first color must be brought down before the second can be affected, and so on. A rod of cancellation or a mage’s disjunction spell destroys a prismatic wall, but an antimagic field fails to penetrate it. [[priority:magic:spells:tier3:dispel_magic|Dispel Magic]] can only be used on the wall once all the other colors have been destroyed. Spell Resistance is effective against a prismatic wall, but the caster level check must be repeated for each color present.+The wall can be destroyed, color by color, in consecutive order, by casting the specified spells on the wall; however, the first color must be brought down before the second can be affected, and so on. A rod of cancellation or a mage’s disjunction spell destroys a prismatic wall, but an antimagic field fails to penetrate it. [[priority:magic:spells:tier3:dispel_magic|Dispel Magic]] can only be used on the wall once all the other colors have been destroyed. Spell Resistance is effective against a prismatic wall, but the [[priority:magic#caster_level|Caster Level]] check must be repeated for each color present.
  
 ==== Table: Prismatic Wall Effects ==== ==== Table: Prismatic Wall Effects ====