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| priority:magic:spells:tier7:polymorph_greater [2023/05/21 01:22] – created elfinlocks | priority:magic:spells:tier7:polymorph_greater [2026/05/04 17:34] (current) – defining and hyperlinking full actions elfinlocks |
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| ===== Casting ===== | ===== Casting ===== |
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| **Casting Time:** 1 Standard Action | **Casting Time:** 1 [[chargen:common_terms#action_types|Half Action]] |
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| **Range:** Touch | **Range:** Touch |
| ===== Description ===== | ===== Description ===== |
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| This spell functions as [[priority:magic:spells:tier5:polymorph|]] except that it allows the creature to take on the form of a dragon or plant creature. If you use this spell to cause the target to take on the form of an animal or magical beast, it functions as [[priority:magic:spells:tier6:beast_shape_iv|]]. If the form is that of an elemental, the spell functions as [[priority:magic:spells:tier6:elemental_body_iii|]]. If the form is that of a humanoid, the spell functions as [[priority:magic:spells:tier2:alter_self|]]. If the form is that of a plant, the spell functions as plant shape II. If the form is that of a dragon, the spell functions as [[priority:magic:spells:tier6:form_of_the_dragon_i|]]. The subject may choose to resume its normal form as a full-round action; doing so ends the spell. | This spell functions as [[priority:magic:spells:tier5:polymorph|]] except that it allows the creature to take on the form of a dragon or plant creature. If you use this spell to cause the target to take on the form of an animal or magical beast, it functions as [[priority:magic:spells:tier6:beast_shape_iv|]]. If the form is that of an elemental, the spell functions as [[priority:magic:spells:tier6:elemental_body_iii|]]. If the form is that of a humanoid, the spell functions as [[priority:magic:spells:tier2:alter_self|]]. If the form is that of a plant, the spell functions as plant shape II. If the form is that of a dragon, the spell functions as [[priority:magic:spells:tier6:form_of_the_dragon_i|]]. The subject may choose to resume its normal form as a [[game_systems:combat:actions#full_action|Full Action]]; doing so ends the spell. |