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| priority:magic:spells:tier7:grasping_hand [2026/03/09 05:22] – Replacing Move Action with Half Action, hyperlinking elfinlocks | priority:magic:spells:tier7:grasping_hand [2026/03/09 05:41] (current) – hyperlinking CL page elfinlocks |
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| ===== Casting ===== | ===== Casting ===== |
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| **Casting Time:** 1 Standard Action | **Casting Time:** 1 [[chargen:common_terms#action_types|Half Action]] |
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| **Range:** Medium (100 ft. + 10 ft./CL) | **Range:** Medium (100 ft. + 10 ft./CL) |
| ===== Description ===== | ===== Description ===== |
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| This spell functions as [[priority:magic:spells:tier5:interposing_hand|]], except that it can also grapple one opponent you select. The grasping hand gets one grapple attack per round. This attack does not provoke an attack of opportunity. Its CMB and CMD for grapple checks use your caster level in place of its [[priority:prowess|Prowess]], with a +10 bonus for its Strength (31) score and a +1 bonus for being Large (its Dexterity is 10, granting no bonus on the Combat Maneuver Defense). The hand holds but does not harm creatures that it grapples. Directing the spell to a new target is a [[chargen:common_terms#action_types|Half Action]]. The grasping hand can instead be directed to bull rush a target, using the same bonuses outlined above, or it can be directed to interpose itself, as interposing hand does. | This spell functions as [[priority:magic:spells:tier5:interposing_hand|]], except that it can also grapple one opponent you select. The grasping hand gets one grapple attack per round. This attack does not provoke an attack of opportunity. Its CMB and CMD for grapple checks use your [[priority:magic#caster_level|Caster Level]] in place of its [[priority:prowess|Prowess]], with a +10 bonus for its Strength (31) score and a +1 bonus for being Large (its Dexterity is 10, granting no bonus on the Combat Maneuver Defense). The hand holds but does not harm creatures that it grapples. Directing the spell to a new target is a [[chargen:common_terms#action_types|Half Action]]. The grasping hand can instead be directed to bull rush a target, using the same bonuses outlined above, or it can be directed to interpose itself, as interposing hand does. |