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| priority:magic:spells:tier7:banishment [2026/03/09 05:23] – Replacing Move Action with Half Action, hyperlinking elfinlocks | priority:magic:spells:tier7:banishment [2026/03/09 05:41] (current) – hyperlinking CL page elfinlocks | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | A banishment spell is a more powerful version of the [[priority: | + | A banishment spell is a more powerful version of the [[priority: |
| - | You can improve the spell’s chance of success by presenting at least one object or substance that the target hates, fears, or otherwise opposes. For each such object or substance, you gain a +1 bonus on your caster level check to overcome the target’s Spell Resistance (if any), and the saving throw DC increases by 2. | + | You can improve the spell’s chance of success by presenting at least one object or substance that the target hates, fears, or otherwise opposes. For each such object or substance, you gain a +1 bonus on your [[priority: |
| - | Certain rare items, such as Esoteric Components, might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the caster level check against Spell Resistance and increasing the save DC by 4). | + | Certain rare items, such as Esoteric Components, might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the [[priority: |
