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priority:magic:spells:tier6:symbol_of_persuasion [2023/05/20 21:35] – created elfinlockspriority:magic:spells:tier6:symbol_of_persuasion [2026/03/09 05:41] (current) – hyperlinking CL page elfinlocks
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 ===== Description ===== ===== Description =====
  
-This spell allows you to scribe a potent rune of power upon a surface. When triggered, a Symbol of Persuasion causes all creatures of within a 60 ft. radius burst to be charmed, as [[priority:magic:spells:tier4:charm_monster|]]. These effects last for 1 hour per Caster Level after the creature moves farther than 60 feet from the symbol. Once triggered, the symbol becomes active and glows, lasting for 10 minutes per caster level. A creature that enters the area while the symbol of persuasion is active is subject to its effect, whether or not that creature was in the area when it was triggered. If a creature leaves the area and returns while the symbol is still active, the effect is refreshed.+This spell allows you to scribe a potent rune of power upon a surface. When triggered, a Symbol of Persuasion causes all creatures of within a 60 ft. radius burst to be charmed, as [[priority:magic:spells:tier4:charm_monster|]]. These effects last for 1 hour per [[priority:magic#caster_level|Caster Level]] after the creature moves farther than 60 feet from the symbol. Once triggered, the symbol becomes active and glows, lasting for 10 minutes per caster level. A creature that enters the area while the symbol of persuasion is active is subject to its effect, whether or not that creature was in the area when it was triggered. If a creature leaves the area and returns while the symbol is still active, the effect is refreshed.
  
 Until it is triggered, the symbol of persuasion is inactive (though visible and legible at a distance of 60 feet). To be effective, a symbol of persuasion must always be placed in plain sight and in a prominent location. Covering or hiding the rune renders the symbol of persuasion ineffective, unless a creature removes the covering, in which case the symbol of persuasion works normally. Until it is triggered, the symbol of persuasion is inactive (though visible and legible at a distance of 60 feet). To be effective, a symbol of persuasion must always be placed in plain sight and in a prominent location. Covering or hiding the rune renders the symbol of persuasion ineffective, unless a creature removes the covering, in which case the symbol of persuasion works normally.
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 You also can attune any number of creatures to the symbol of persuasion, but doing this can extend the casting time. Attuning one or two creatures takes negligible time, and attuning a small group (as many as 10 creatures) extends the casting time to 1 hour. Attuning a large group (as many as 25 creatures) takes 24 hours. Attuning larger groups takes an additional 24 hours per 25 creatures. Any creature attuned to a symbol of persuasion cannot trigger it, and is immune to its effects, even if within its radius when it is triggered. You are automatically considered attuned to your own symbols of persuasion, and thus always ignore the effects and cannot inadvertently trigger them. You also can attune any number of creatures to the symbol of persuasion, but doing this can extend the casting time. Attuning one or two creatures takes negligible time, and attuning a small group (as many as 10 creatures) extends the casting time to 1 hour. Attuning a large group (as many as 25 creatures) takes 24 hours. Attuning larger groups takes an additional 24 hours per 25 creatures. Any creature attuned to a symbol of persuasion cannot trigger it, and is immune to its effects, even if within its radius when it is triggered. You are automatically considered attuned to your own symbols of persuasion, and thus always ignore the effects and cannot inadvertently trigger them.
  
-[[priority:magic:spells:tier0:read_magic|Read Magic]] allows you to identify a symbol with a Spellcraft check (DC 10 + the symbol’s spell level). Of course, if the symbol is set to be triggered by reading it, this will trigger the symbol.+[[priority:magic:spells:tier0:read_magic|Read Magic]] allows you to identify a symbol with a [[priority:skills:knowledge|Knowledge (Arcana)]] check (DC 10 + the symbol’s spell level). Of course, if the symbol is set to be triggered by reading it, this will trigger the symbol.
  
 A symbol of persuasion can be removed by a successful [[priority:magic:spells:tier3:dispel_magic|Dispel Magic]] targeted solely on the rune. An [[priority:magic:spells:tier1:erase|Erase]] spell has no effect on a symbol of persuasion. Destruction of the surface where a symbol of persuasion is inscribed destroys the symbol, but also triggers it. A symbol of persuasion can be removed by a successful [[priority:magic:spells:tier3:dispel_magic|Dispel Magic]] targeted solely on the rune. An [[priority:magic:spells:tier1:erase|Erase]] spell has no effect on a symbol of persuasion. Destruction of the surface where a symbol of persuasion is inscribed destroys the symbol, but also triggers it.