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| priority:magic:spells:tier4:wall_of_fire [2026/09/18 19:01] – [Description] elfinlocks | priority:magic:spells:tier4:wall_of_fire [2026/09/18 19:05] (current) – [Description] elfinlocks | ||
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| An immobile, blazing curtain of shimmering fire springs into existence. The wall is 40 ft. high, and up to 20 ft. long per [[priority: | An immobile, blazing curtain of shimmering fire springs into existence. The wall is 40 ft. high, and up to 20 ft. long per [[priority: | ||
| - | One side of the wall, selected by you, sends forth waves of heat, dealing 4d6 points of fire damage to creatures within 10 feet and 2d4 points of fire damage to those past 10 feet but within | + | One side of the wall, selected by you, sends forth waves of heat, dealing 4d6 points of [[game_systems: |
| If you evoke the wall so that it appears where creatures are, each creature takes damage as if passing through the wall. If any 5-foot length of wall takes 20 points or more of cold damage in 1 round, that length goes away (do not divide cold damage by 2, as normal for objects). | If you evoke the wall so that it appears where creatures are, each creature takes damage as if passing through the wall. If any 5-foot length of wall takes 20 points or more of cold damage in 1 round, that length goes away (do not divide cold damage by 2, as normal for objects). | ||
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| + | <WRAP center round info 60%> | ||
| + | All damage listed in the Wiki is BASE damage. It is then modified by whatever element it takes on. For example, [[priority: | ||
| + | </ | ||
