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| priority:magic:spells:tier4:searing_doom [2024/07/14 21:14] – created elfinlocks | priority:magic:spells:tier4:searing_doom [2026/03/09 05:25] (current) – Replacing Move Action with Half Action, hyperlinking elfinlocks | ||
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| ===== Casting ===== | ===== Casting ===== | ||
| - | **Casting Time:** 1 Standard | + | **Casting Time:** 1 [[chargen: |
| **Range:** Long (400 ft. + 40 ft./CL), See Text | **Range:** Long (400 ft. + 40 ft./CL), See Text | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | You transmute the air into razor sharp and superheated fragments of metal to fall down onto your enemies when needed. When cast, you gain a number of **Searing Stacks** equal to half your Caster Level (To a maximum of 6 at CL 12). These stacks last 10 minutes per CL and you may only have a total number of stacks equal to your CL. Once per turn you may consume a Searing Stack as a Move Action to drop Searing Doom on a 15 ft. radius target within Long range of you. | + | You transmute the air into razor sharp and superheated fragments of metal to fall down onto your enemies when needed. When cast, you gain a number of **Searing Stacks** equal to half your Caster Level (To a maximum of 6 at CL 12). These stacks last 10 minutes per CL and you may only have a total number of stacks equal to your CL. Once per turn you may consume a Searing Stack as a [[chargen: |
| This effect is not subject to spell resistance or counter spelling. Anyone in the radius must succeed on a Reflex save or take 1d4 slashing and fire damage per two Caster Levels (To a maximum of 6d4 at CL 12). The shape of this spell and its damage cannot be modified by any means. | This effect is not subject to spell resistance or counter spelling. Anyone in the radius must succeed on a Reflex save or take 1d4 slashing and fire damage per two Caster Levels (To a maximum of 6d4 at CL 12). The shape of this spell and its damage cannot be modified by any means. | ||
