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| priority:magic:spells:tier4:chaos_hammer [2023/05/17 23:15] – created - external edit 127.0.0.1 | priority:magic:spells:tier4:chaos_hammer [2025/02/19 04:03] (current) – [Chaos Hammer] reon | ||
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| ====== Chaos Hammer ====== | ====== Chaos Hammer ====== | ||
| - | **School:** Evocation [Chaotic] | + | **School:** Evocation [Chaotic, Patronized] |
| ===== Casting ===== | ===== Casting ===== | ||
| - | **Casting Time:** 1 Standard | + | **Casting Time:** 1 Half Action |
| **Range:** Medium (100 ft. + 10 ft./CL) | **Range:** Medium (100 ft. + 10 ft./CL) | ||
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| ===== Effect ===== | ===== Effect ===== | ||
| - | **Target: | + | **Target: |
| **Duration: | **Duration: | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | You unleash chaotic power to smite your enemies. The power takes the form of a multicolored explosion of leaping, ricocheting energy. Only lawful | + | You unleash chaotic power to smite your enemies. The power takes the form of a multicolored explosion of leaping, ricocheting energy. Only lawful-aligned |
| - | The spell deals 1d8 points of damage per caster level (maximum 20d8) to lawful creatures, and slows them for 1d6 rounds (see the [[slow]] spell). A successful Will save reduces the damage by half and negates the slow effect. | + | The spell deals 1d8 points of damage per caster level (maximum 20d8) and costs 1 MP per 2d8 to lawful creatures, and slows them for 1d6 rounds (see the [[priority: |
| - | + | ||
| - | The spell deals only half damage against neutral creatures, and they are not slowed. Such a creature can reduce the damage by half again (down to one-quarter) with a successful Will save. | + | |
