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priority:magic:spells:tier3:sleet_storm [2023/05/16 15:27] – created - external edit 127.0.0.1priority:magic:spells:tier3:sleet_storm [2024/10/17 18:01] (current) – [Casting] vondor
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 ===== Casting ===== ===== Casting =====
  
-**Casting Time:** 1 Standard Action+**Casting Time:** 1 Half Action
  
 **Range:** Long (400 ft. + 40 ft./CL) **Range:** Long (400 ft. + 40 ft./CL)
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 ===== Description ===== ===== Description =====
  
-This spell calls down a small sleet storm, in the form of a cylinder with a radius of (40 ft. + 5 ft. per Caster Level) and a height of (20 ft. + 5 ft. per Caster Level). Driving sleet blocks all sight (even [[darkvision]]) within it, and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC (10 + your Caster Level) Acrobatics check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Acrobatics skill for details).+This spell calls down a small sleet storm, in the form of a cylinder with a radius of (40 ft. + 5 ft. per Caster Level) and a height of (20 ft. + 5 ft. per Caster Level). Driving sleet blocks all sight (even [[priority:magic:spells:tier2:darkvision|darkvision]]) within it, and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC (10 + your Caster Level) Acrobatics check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Acrobatics skill for details).
  
 The sleet extinguishes torches and small fires. The sleet extinguishes torches and small fires.