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| priority:magic:spells:tier3:phantom_steed [2023/11/02 15:47] – reon | priority:magic:spells:tier3:phantom_steed [2026/03/13 19:30] (current) – Replacing AC with Defense, hyperlinking elfinlocks | ||
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| You conjure a Large, quasi-real, horse-like creature (the exact coloration can be customized as you wish). It can be ridden only by you or by the one person for whom you specifically created the mount. A normal phantom steed has a black head and body, gray mane and tail, and smoke-colored, | You conjure a Large, quasi-real, horse-like creature (the exact coloration can be customized as you wish). It can be ridden only by you or by the one person for whom you specifically created the mount. A normal phantom steed has a black head and body, gray mane and tail, and smoke-colored, | ||
| - | The mount has AC 18 (-1 size, +4 natural armor, +5 Dex) and 10 hit points + 2 hit point per caster level. If it loses all its hit points, the phantom steed disappears. A phantom steed has a speed of 60ft. It can bear its rider’s weight plus up to 25 pounds per caster level. | + | The mount has [[chargen: |
| These mounts gain certain powers according to caster level. A mount’s abilities include those of mounts of lower caster levels. | These mounts gain certain powers according to caster level. A mount’s abilities include those of mounts of lower caster levels. | ||
