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priority:magic:spells:tier3:phantom_steed [2023/05/16 15:18] – created - external edit 127.0.0.1priority:magic:spells:tier3:phantom_steed [2023/11/02 15:47] (current) reon
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 ===== Casting ===== ===== Casting =====
  
-**Casting Time:** 10 minutes+**Casting Time:** 2 Full Round Actions
  
 **Range:** 5 ft. radius **Range:** 5 ft. radius
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 ===== Description ===== ===== Description =====
  
-You conjure a Large, quasi-real, horse-like creature (the exact coloration can be customized as you wish). It can be ridden only by you or by the one person for whom you specifically created the mount. A normal phantom steed has a black head and body, gray mane and tail, and smoke-colored, insubstantial hooves that make no sound. It has what seems to be a saddle, bit, and bridle. It does not fight, but animals shun it and refuse to attack it.+You conjure a Large, quasi-real, horse-like creature (the exact coloration can be customized as you wish). It can be ridden only by you or by the one person for whom you specifically created the mount. A normal phantom steed has a black head and body, gray mane and tail, and smoke-colored, insubstantial hooves that make no sound. It has what seems to be a saddle, saddle bags, bit, and bridle. It does not fight, but animals shun it and refuse to attack it, unless spurred to do so with an appropriate [[priority:skills:handle_animal]] check.
  
-The mount has AC 18 (-1 size, +4 natural armor, +5 Dex) and hit points + hit point per caster level. If it loses all its hit points, the phantom steed disappears. A phantom steed has a speed of 20 feet per two caster levels, to a maximum of 100 feet at 10th level. It can bear its rider’s weight plus up to 10 pounds per caster level.+The mount has AC 18 (-1 size, +4 natural armor, +5 Dex) and 10 hit points + hit point per caster level. If it loses all its hit points, the phantom steed disappears. A phantom steed has a speed of 60ft. It can bear its rider’s weight plus up to 25 pounds per caster level.
  
 These mounts gain certain powers according to caster level. A mount’s abilities include those of mounts of lower caster levels. These mounts gain certain powers according to caster level. A mount’s abilities include those of mounts of lower caster levels.
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   * **10th Level:** The mount can use [[water walk]] at will (as the spell, no action required to activate this ability).   * **10th Level:** The mount can use [[water walk]] at will (as the spell, no action required to activate this ability).
  
-  * **12th Level:** The mount can use [[air walk]] at will (as the spell, no action required to activate this ability) for up to 1 round at a time, after which it falls to the ground.+  * **12th Level:** The mount can use [[priority:magic:spells:tier4:air walk]] at will (as the spell, no action required to activate this ability) for up to 1 round at a time, after which it falls to the ground.
  
   * **14th Level:** The mount can fly at its speed with a bonus on Fly skill checks equal to your caster level.   * **14th Level:** The mount can fly at its speed with a bonus on Fly skill checks equal to your caster level.