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| priority:magic:spells:tier3:haste [2024/10/17 18:28] – [Casting] vondor | priority:magic:spells:tier3:haste [2024/10/17 18:29] (current) – [Description] vondor | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | The transmuted creature moves and acts more quickly than normal. | + | The transmuted creature moves and acts more quickly than normal. |
| - | + | ||
| - | * When making a full attack action, a hasted creature | + | |
| - | * A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose the dodge bonus(es). | + | |
| - | * All of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed. | + | |
| Multiple haste effects don’t stack. Haste dispels and counters [[slow]]. | Multiple haste effects don’t stack. Haste dispels and counters [[slow]]. | ||
