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| priority:magic:spells:tier2:remove_paralysis [2023/05/15 04:49] – created - external edit 127.0.0.1 | priority:magic:spells:tier2:remove_paralysis [2024/09/22 18:30] (current) – [Casting] vondor | ||
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| ===== Casting ===== | ===== Casting ===== | ||
| - | **Casting Time:** 1 Standard | + | **Casting Time:** 1 Half Action |
| **Range:** Close (25 ft. + 5 ft./2 CL) | **Range:** Close (25 ft. + 5 ft./2 CL) | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another Will save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another Will save with a +2 resistance bonus. | + | You can free one or more creatures from the effects of temporary paralysis or related magic. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another Will save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another Will save with a +2 resistance bonus. This spell removed the Winded, Staggered, Stunned, Paralyzed and Frozen conditions. It does not remove the Hindered or Immobilized condition. |
| The spell does not restore ability scores reduced by penalties, damage, or drain. | The spell does not restore ability scores reduced by penalties, damage, or drain. | ||
