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priority:magic:spells:tier2:chill_metal [2023/05/15 22:37] – created - external edit 127.0.0.1priority:magic:spells:tier2:chill_metal [2026/03/09 05:37] (current) – hyperlinking CL page elfinlocks
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 ===== Casting ===== ===== Casting =====
  
-**Casting Time:** 1 Standard Action+**Casting Time:** 1 Half Action
  
 **Range:** Close (25 ft. + 5 ft./2 CL) **Range:** Close (25 ft. + 5 ft./2 CL)
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 ===== Description ===== ===== Description =====
  
-Chill Metal makes metal extremely cold. You may affect the metal objects wielded by one creature for every 2 Caster Levels you possess, though none of the affected creatures may be more than 30 ft. apart from one another. If you affect standalone objects, you may chill up to 25 lbs. of objects per CL. It has the following effects:+Chill Metal makes metal extremely cold. You may affect the metal objects wielded by one creature for every 2 [[priority:magic#caster_level|Caster Level]]s you possess, though none of the affected creatures may be more than 30 ft. apart from one another. If you affect standalone objects, you may chill up to 25 lbs. of objects per CL. It has the following effects:
  
   * Non-magical metal gets no saving throw.   * Non-magical metal gets no saving throw.