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| priority:magic:spells:tier1:magic_missile [2023/05/15 02:23] – created - external edit 127.0.0.1 | priority:magic:spells:tier1:magic_missile [2026/03/09 05:37] (current) – hyperlinking CL page elfinlocks | ||
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| ===== Casting ===== | ===== Casting ===== | ||
| - | **Casting Time:** 1 Standard | + | **Casting Time:** 1 Half Action |
| **Range:** Medium (100 ft. + 10 ft./CL) | **Range:** Medium (100 ft. + 10 ft./CL) | ||
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| A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. | A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. | ||
| - | The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Objects are not damaged by the spell. The missiles are blocked completely by a [[Shield]] spell. | + | The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Objects are not damaged by the spell. The missiles are blocked completely by a [[priority: |
| - | For every two caster levels | + | For every two [[priority: |
| <WRAP center round box 80%> | <WRAP center round box 80%> | ||
