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| priority:magic:spells:tier0:detect_poison [2026/03/09 05:23] – Replacing Move Action with Half Action, hyperlinking elfinlocks | priority:magic:spells:tier0:detect_poison [2026/03/09 21:30] (current) – Hyperlinking Craft entries elfinlocks | ||
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| - | You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Wisdom check. A character with the Craft (Alchemy) skill may attempt a DC 20 Craft (Alchemy) check instead, if desired. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. | + | You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Wisdom check. A character with the[[priority: |
