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| priority:magic:spells:tier0:create_water [2023/06/09 01:02] – elfinlocks | priority:magic:spells:tier0:create_water [2023/06/09 01:03] (current) – elfinlocks | ||
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| This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large — possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. | This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large — possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. | ||
| - | <WRAP center round info 60%> | + | <WRAP center round tip 60%> |
| This spell may not be available in the campaign setting. Consult your GM prior to selecting it. | This spell may not be available in the campaign setting. Consult your GM prior to selecting it. | ||
| </ | </ | ||
