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| priority:magic:spells:solid_fog [2023/05/17 22:41] – created elfinlocks | priority:magic:spells:solid_fog [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Solid Fog ====== | ||
| - | **School:** Conjuration (Creation) | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Medium (100 ft. + 10 ft./CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** 20 ft. radius emanation from target location | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** None | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | This spell functions like [[fog cloud]], but in addition to obscuring sight, the solid fog is so thick that it impedes movement. Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks (except for magic rays and the like). A creature or object that falls into solid fog is slowed so that each 10 feet of vapor that it passes through reduces the falling damage by 1d6. A creature cannot take a 5-foot-step while in solid fog. Solid fog, and effects that work like solid fog, do not stack with each other in terms of slowed movement and attack penalties. | ||
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| - | Unlike normal fog, only a severe wind (31+ mph) disperses these vapors, and it does so in 1 round. | ||
