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priority:magic:spells:solid_fog [2023/05/17 22:41] – created elfinlockspriority:magic:spells:solid_fog [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Solid Fog ====== 
  
-**School:** Conjuration (Creation) 
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-===== Casting ===== 
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-**Casting Time:** 1 Standard Action 
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-**Range:** Medium (100 ft. + 10 ft./CL) 
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-===== Effect ===== 
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-**Target:** 20 ft. radius emanation from target location 
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-**Duration:** 1 min./CL 
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-**Saving Throw:** None 
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-**Spell Resistance:** No 
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-===== Description ===== 
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-This spell functions like [[fog cloud]], but in addition to obscuring sight, the solid fog is so thick that it impedes movement. Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks (except for magic rays and the like). A creature or object that falls into solid fog is slowed so that each 10 feet of vapor that it passes through reduces the falling damage by 1d6. A creature cannot take a 5-foot-step while in solid fog. Solid fog, and effects that work like solid fog, do not stack with each other in terms of slowed movement and attack penalties. 
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-Unlike normal fog, only a severe wind (31+ mph) disperses these vapors, and it does so in 1 round.