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| priority:magic:spells:soften_earth_and_stone [2023/05/15 23:04] – created elfinlocks | priority:magic:spells:soften_earth_and_stone [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Soften Earth and Stone ====== | ||
| - | **School:** Transmutation [Earth] | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Close (25 ft. + 5 ft./2 CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** One 10-ft. square per CL | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** See text | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | When this spell is cast, all natural, undressed earth or stone in the spell’s area is softened. Wet earth becomes thick mud, dry earth becomes loose sand or dirt, and stone becomes soft clay that is easily molded or chopped. You affect a 10-foot square area to a depth of 1 to 4 feet, depending on the toughness or resilience of the ground at that spot. Magical, enchanted, dressed, or worked stone cannot be affected. Earth or stone creatures are not affected. | ||
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| - | A creature in mud must succeed on a Reflex save against the spell' | ||
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| - | While this spell does not affect dressed or worked stone, cavern ceilings or vertical surfaces such as cliff faces can be affected. Usually, this causes a moderate collapse or landslide as the loosened material peels away from the face of the wall or roof and falls (treat as a cave-in with no bury zone). | ||
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| - | A moderate amount of structural damage can be dealt to a manufactured structure by softening the ground beneath it, causing it to settle. However, most well-built structures will only be damaged by this spell, not destroyed. | ||
