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| priority:magic:spells:rusting_grasp [2023/05/18 01:26] – created elfinlocks | priority:magic:spells:rusting_grasp [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Rusting Grasp ====== | ||
| - | **School:** Transmutation | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Touch | ||
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| - | ===== Effect ===== | ||
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| - | **Target: | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** See text | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot fit within a 3-foot radius, a 3-foot-radius volume of the metal is rusted and destroyed. Magic items made of metal may make a Fortitude save against the DC of the spell - failure means they also crumble to rust. This spell does not work on artifacts. | ||
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| - | You may employ rusting grasp in combat with a successful melee touch attack. Rusting grasp used in this way instantaneously destroys 1d6 points of AC gained from metal armor (to the maximum amount of protection the armor offers) through corrosion. You may only completely destroy unattended armor by use of this spell. | ||
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| - | Weapons in use by an opponent targeted by the spell are more difficult to grasp. You must succeed on a melee touch attack against the weapon. A metal weapon that is hit is destroyed. Striking at an opponent’s weapon provokes an attack of opportunity. Also, you must touch the weapon and not the other way around. | ||
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| - | Against a ferrous creature, rusting grasp instantaneously deals 1d6 points of damage + 1 per caster level (maximum 15d6 + 15) per successful cast. | ||
