User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

priority:magic:spells:repel_vermin [2023/05/17 22:08] – created elfinlockspriority:magic:spells:repel_vermin [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-====== Repel Vermin ====== 
- 
-**School:** Abjuration [Pain] 
- 
-===== Casting ===== 
- 
-**Casting Time:** 1 Standard Action 
- 
-**Range:** 10 ft. 
- 
-===== Effect ===== 
- 
-**Target:** 10 ft. radius emanation centered on caster 
- 
-**Duration:** 10 min./CL 
- 
-**Saving Throw:** See text 
- 
-**Spell Resistance:** Yes 
- 
-===== Description ===== 
- 
-An invisible barrier holds back vermin. You may hold back all vermin of 1 HD or less, plus one additional HD for every 3 caster levels you possess, up to a maximum of deterring all vermin of 7 HD or less at CL 19. If a vermin creature exceeds the HD limit, they must still make a Will save against the DC of the spell to pass through. If a vermin creature successfully passes through or into the barrier, they take 2d6 points of damage immediately, and for every round thereafter which the vermin creature(s) occupies the space of the spell. 
- 
-<WRAP center round tip 60%> 
-Unlike [[Sleep]], the HD limit is not a totaled pool. Rather, all vermin of the HD level you are capable of affecting are repelled, regardless of how many there are. 
-</WRAP>