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priority:magic:spells:pyrotechnics [2023/05/15 22:55] – created elfinlockspriority:magic:spells:pyrotechnics [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Pyrotechnics ====== 
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-**School:** Transmutation 
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-===== Casting ===== 
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-**Casting Time:** 1 Standard Action 
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-**Range:** Long (400 ft. + 40 ft./CL) 
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-===== Effect ===== 
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-**Target:** One fire source, up to one 5 ft. cube per CL in size 
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-**Duration:** 1d4+1 rounds 
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-**Saving Throw:** See text 
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-**Spell Resistance:** See text 
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-===== Description ===== 
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-Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke, depending on your choice. The spell uses one fire source, which is immediately extinguished. A fire so large that it exceeds the maximum number of 5 ft. cubes which you may affect is only partly extinguished. Magical fires are not extinguished, although a fire-based creature used as a source takes 1 point of damage per CL. 
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-  * **Fireworks:** The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect causes creatures within 120 feet of the fire source to become blinded for 1d4+1 rounds (Will negates). These creatures must have line of sight to the fire to be affected. Spell resistance can prevent blindness. 
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-  * **Smoke Cloud:** A stream of smoke billows out from the fire, forming a choking cloud that spreads 20 feet in all directions and lasts for 1 round per CL. All sight, even darkvision, is ineffective in or through the cloud. All within the cloud take -4 penalties to Strength and Dexterity (Fortitude negates). These effects last for 1d4+1 rounds after the cloud dissipates, or after the creature leaves the area of the cloud. Spell resistance does not apply.