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priority:magic:spells:produce_flame [2023/05/15 02:27] – created elfinlockspriority:magic:spells:produce_flame [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Produce Flame ====== 
  
-**School:** Evocation [Fire] 
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-===== Casting ===== 
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-**Casting Time:** 1 Standard Action 
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-**Range:** Touch 
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-===== Effect ===== 
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-**Target:** One creature within reach 
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-**Duration:** 1 min./CL 
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-**Saving Throw:** None 
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-**Spell Resistance:** Yes 
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-===== Description ===== 
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-Flames as bright as a torch appear in your open hand. The flames harm neither you nor your equipment. 
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-In addition to providing illumination as a [[Light]] spell, the flames can be hurled or used to touch enemies. You can strike an opponent with a melee touch attack, dealing fire damage equal to 1d6 points per caster level (maximum 5d6). Alternatively, you can hurl the flames up to 120 feet as a thrown weapon. When doing so, you attack with a ranged touch attack (with no range penalty) and deal the same damage as with the melee attack. No sooner do you hurl the flames than a new set appears in your hand. Each attack you make reduces the power of the flame, lowering its damage by one dice. If an attack reduces the remaining damage to 0d6 or less, the spell ends after the attack resolves. 
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-This spell does not function underwater.