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| priority:magic:spells:magic_weapon_greater [2023/05/16 18:06] – elfinlocks | priority:magic:spells:magic_weapon_greater [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Magic Weapon, Greater ====== | ||
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| - | **School:** Transmutation | ||
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| - | ===== Casting ===== | ||
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| - | **Casting Time:** 1 Standard Action | ||
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| - | **Range:** Close (25 ft. + 5 ft./2 CL) | ||
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| - | ===== Effect ===== | ||
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| - | **Target:** One weapon or 50 projectiles (all of which must be together at the time of casting) | ||
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| - | **Duration: | ||
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| - | **Saving Throw:** Will negates (harmless) | ||
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| - | **Spell Resistance: | ||
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| - | ===== Description ===== | ||
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| - | Greater Magic Weapon gives a weapon a +1 enhancement bonus on attack and damage rolls per four caster levels you possess (to a maximum of +5). An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls. | ||
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| - | You can’t cast this spell on a natural weapon, such as an unarmed strike (instead, see [[priority: | ||
