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priority:magic:spells:levitate [2023/05/15 22:48] – created elfinlockspriority:magic:spells:levitate [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Levitate ====== 
  
-**School:** Transmutation 
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-===== Casting ===== 
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-**Casting Time:** 1 Standard Action 
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-**Range:** Close (25 ft. + 5 ft./2 CL) 
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-===== Effect ===== 
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-**Target:** One willing creature, or one object (up to 100 lbs./CL) 
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-**Duration:** 1 min./CL 
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-**Saving Throw:** None 
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-**Spell Resistance:** No 
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-===== Description ===== 
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-Levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a Move Action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed). 
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-A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a -1 penalty on attack rolls, the second -2, and so on, to a maximum penalty of -5. A full round spent stabilizing allows the creature to begin again at -1.