Differences
This shows you the differences between two versions of the page.
| priority:magic:spells:halt_undead [2023/05/16 17:35] – created elfinlocks | priority:magic:spells:halt_undead [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Halt Undead ====== | ||
| - | **School:** Necromancy | ||
| - | |||
| - | ===== Casting ===== | ||
| - | |||
| - | **Casting Time:** 1 Standard Action | ||
| - | |||
| - | **Range:** Medium (100 ft. + 10 ft./CL) | ||
| - | |||
| - | ===== Effect ===== | ||
| - | |||
| - | **Target:** 1 undead creature per CL | ||
| - | |||
| - | **Duration: | ||
| - | |||
| - | **Saving Throw:** See text | ||
| - | |||
| - | **Spell Resistance: | ||
| - | |||
| - | ===== Description ===== | ||
| - | |||
| - | This spell renders one undead creature per caster level immobile. A non-intelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of [[hold person]] on a living creature). The effect is broken if the halted creatures are attacked or take damage. | ||
